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	<title>I Really Don't Know &#187; Interaction Design</title>
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	<link>http://dynamicorange.com</link>
	<description>A Low-Frequency Thunk by Rob Styles.</description>
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		<title>QOOQ &#8211; Le premier coach culinaire tactile</title>
		<link>http://dynamicorange.com/2009/11/27/qooq-le-premier-coach-culinaire-tactile/</link>
		<comments>http://dynamicorange.com/2009/11/27/qooq-le-premier-coach-culinaire-tactile/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 09:58:50 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=605</guid>
		<description><![CDATA[Tablets and multi-touch hardware are becoming more mainstream, and the release of Windows 7 will drive yet more. There hasn&#8217;t been much in the way of product design going into the tablets I&#8217;ve seen so far, which is why so many people keep hoping for an Apple tablet. French company Unowhy are taking a different [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Pranav Mistry: The thrilling potential of SixthSense technology &#124; Video on TED.com</title>
		<link>http://dynamicorange.com/2009/11/25/pranav-mistry-the-thrilling-potential-of-sixthsense-technology-video-on-ted-com/</link>
		<comments>http://dynamicorange.com/2009/11/25/pranav-mistry-the-thrilling-potential-of-sixthsense-technology-video-on-ted-com/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 13:54:09 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=603</guid>
		<description><![CDATA[At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data &#8212; including a deep look at his SixthSense device and a new, paradigm-shifting paper &#8220;laptop.&#8221; In an onstage Q&#38;A, Mistry says he&#8217;ll open-source the software behind SixthSense, to open its possibilities to all. from Pranav Mistry: The [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>101 Things I Learned in Interaction Design School</title>
		<link>http://dynamicorange.com/2009/11/25/101-things-i-learned-in-interaction-design-school/</link>
		<comments>http://dynamicorange.com/2009/11/25/101-things-i-learned-in-interaction-design-school/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 13:39:34 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=601</guid>
		<description><![CDATA[101 Things I Learned in Interaction Design School A set of short, easily digested learnings from the world of Interaction Design, inspired by &#8220;101 Things I Learned in Architecture School&#8221;, by Matthew Frederick from 101 Things I Learned in Interaction Design School.]]></description>
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		<slash:comments>7</slash:comments>
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		<title>Interactive storefront display &#124; ARvertising news</title>
		<link>http://dynamicorange.com/2009/10/28/interactive-storefront-display-arvertising-news/</link>
		<comments>http://dynamicorange.com/2009/10/28/interactive-storefront-display-arvertising-news/#comments</comments>
		<pubDate>Wed, 28 Oct 2009 14:05:02 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Other Technical]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=570</guid>
		<description><![CDATA[As you walk down the street you are approached by a dog. He is on his guard trying to discern your intentions. He will follow you and interpret your gestures as friendly or aggressive. He will try to engage you in a relationship and get you to pay attention to him. from Interactive storefront display [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Carsonified » Top 10 UX Myths</title>
		<link>http://dynamicorange.com/2009/08/27/carsonified-%c2%bb-top-10-ux-myths/</link>
		<comments>http://dynamicorange.com/2009/08/27/carsonified-%c2%bb-top-10-ux-myths/#comments</comments>
		<pubDate>Thu, 27 Aug 2009 08:29:49 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=558</guid>
		<description><![CDATA[There was an early time on the web when everything important needed to be ‘above the fold’; the area seen in a typical browser before any scrolling took place. This is now much less relevant. Read the Top 10 UX Design Myths over on Carsonified » Top 10 UX Myths.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>OTTO &#8211; Controllerism Instrument at djtechtools.com</title>
		<link>http://dynamicorange.com/2009/07/02/otto-controllerism-instrument-at-djtechtoolscom/</link>
		<comments>http://dynamicorange.com/2009/07/02/otto-controllerism-instrument-at-djtechtoolscom/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 20:31:32 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=508</guid>
		<description><![CDATA[from OTTO &#8211; Controllerism Instrument at djtechtools.com: Controllerism continues to take small leaps forward as the software and techniques improve but the giant steps are going to happen in the realm of performance interfaces. Without a solid controller surface that has been designed to play like an instrument we wont be able to leave the [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>The Evolution of Cell Phone Design Between 1983-2009 &#124; Webdesigner Depot</title>
		<link>http://dynamicorange.com/2009/05/22/the-evolution-of-cell-phone-design-between-1983-2009-webdesigner-depot/</link>
		<comments>http://dynamicorange.com/2009/05/22/the-evolution-of-cell-phone-design-between-1983-2009-webdesigner-depot/#comments</comments>
		<pubDate>Fri, 22 May 2009 12:59:58 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=491</guid>
		<description><![CDATA[Cell phones have evolved immensely since 1983, both in design and function. From the Motorola DynaTAC, that power symbol that Michael Douglas wielded so forcefully in the movie “Wall Street”, to the iPhone 3G, which can take a picture, play a video, or run one of the thousands applications available from the Apple Store. There [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Kyocera Concept Phone &#124; Fubiz™</title>
		<link>http://dynamicorange.com/2009/04/17/kyocera-concept-phone-fubiz%e2%84%a2/</link>
		<comments>http://dynamicorange.com/2009/04/17/kyocera-concept-phone-fubiz%e2%84%a2/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 12:57:20 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=468</guid>
		<description><![CDATA[La marque Kyocera vient de présenter ce concept de téléphone avec écran OLED pliable en trois parties tel un portefeuille. Doté d’un clavier, de boutons rétro-éclairés et entièrement propulsé par l’énergie cinétique. Plus d’images du projet dans la suite. Kyocera presents this concept phone using a flexible OLED tri-fold screen, like a purse. With a [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>David Merrill demos Siftables, the smart blocks &#124; Video on TED.com</title>
		<link>http://dynamicorange.com/2009/02/18/david-merrill-demos-siftables-the-smart-blocks-video-on-tedcom/</link>
		<comments>http://dynamicorange.com/2009/02/18/david-merrill-demos-siftables-the-smart-blocks-video-on-tedcom/#comments</comments>
		<pubDate>Wed, 18 Feb 2009 09:10:21 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=445</guid>
		<description><![CDATA[David Merrill demos Siftables, the smart blocks &#124; Video on TED.com. Siftables are really interesting, very similar to Reactables which I blogged about while talking about more multi-touch UI last year. Siftables are generic blocks, each has a wireless connection to a nearby computer, a proximity sensor so it can identify other siftables nearby and [...]]]></description>
		<wfw:commentRss>http://dynamicorange.com/2009/02/18/david-merrill-demos-siftables-the-smart-blocks-video-on-tedcom/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>20 foot multi-touch screen</title>
		<link>http://dynamicorange.com/2008/12/12/20-foot-multi-touch-screen/</link>
		<comments>http://dynamicorange.com/2008/12/12/20-foot-multi-touch-screen/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 09:52:04 +0000</pubDate>
		<dc:creator>Rob Styles</dc:creator>
				<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Other Technical]]></category>

		<guid isPermaLink="false">http://dynamicorange.com/?p=366</guid>
		<description><![CDATA[I haven&#8217;t posted anything on multitouch stuff for a while, mainly because I haven&#8217;t seen anything that&#8217;s really that new or exciting &#8211; I haven&#8217;t been looking too hard either, so feel free to correct me in the comments. Today, though, Mike tweeted a link to a video of NUI Group building a 20&#8242; multi-touch [...]]]></description>
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		<slash:comments>3</slash:comments>
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